Book details of 'HAL's Legacy: 2001's Computer as Dream and Reality'

| Title | HAL's Legacy: 2001's Computer as Dream and Reality |
| Author(s) | David G. Stork |
| ISBN | 0262193787 |
| Language | English |
| Published | November 1996 |
| Publisher | MIT Press |
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Amazon.com info for HAL's Legacy: 2001's Computer as Dream and Reality
The Virtual Bookcase Reviews of 'HAL's Legacy: 2001's Computer as Dream and Reality':
Reviewer amazon.com wrote:If you loved "2001: A Space Odyssey," you'll be delighted by this book that asks "How realistic was HAL?" Contributions by various scientists include essays on supercomputer design with regard to speech synthesis, common sense reasoning, emotions, lip reading and even playing chess. As the authors explore what is science fantasy and what is technological fact, they also look at how HAL influenced technological development in the past 30 years. The final chapter, called "When HAL Kills, Who's to Blame?" deals with the ethical aspects of building intelligent machines.
Reviewer Rob Slade wrote:
HAL as a legacy system?
Since I do occasionally review the technical aspects of fictional
works, I see nothing wrong with a book that "reviews" the capabilities
of a fictional computer. HAL is probably the most famous computer,
real or fictional, of all time; arguably the central character of
"2001"; and certainly, the most appealing character. And, besides,
according to Clarke's more realistic book timeline, it's HAL's
birthday.
The essays collected in this work cover topics such as supercomputer
design, fault tolerance and reliable computing (which, ironically,
appears to assign the "original bug/moth" story to the wrong machine),
computer chess playing, speech synthesis, speech recognition, speech
understanding, computer use of natural language, knowledge bases,
computer vision, visual speech reading, user interfacing, computer
emotion, computer planning, and computer ethics. The papers look at
the possibility of the capabilities ascribed to HAL, the current state
of the art, predictions of future directions, and personal
reminiscences of the film and reactions to it. Each essay includes an
annotated bibliography for further studies. The contributors are
major players in their respective fields. (The piece on computer
chess, for example, is by one of the leaders of the Deep Blue team.)
A few other items are harder to define, being general editorials.
(Donald Norman's article on working with machines is particularly
snide in tone, and limited in content.)
While the book is technically accurate and sophisticated, the writing
is accessible to the intelligent lay reader, without requiring an
engineering or computer background. For those wanting an introduction
to various of the fields of artificial intelligence, as well as
science fiction fans, an enlightening and valuable read.
copyright Robert M. Slade, 1997
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