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Book details of 'Building Vrml Worlds'

Cover of Building Vrml Worlds
TitleBuilding Vrml Worlds
Author(s)Ed Tittel, Claire Sanders, Charlie Scott, Paul Wolfe, Sebastian Hassinger
ISBN0078822335
LanguageEnglish
PublishedJanuary 1997
PublisherMcGraw-Hill Companies
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Amazon.com info for Building Vrml Worlds

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The Virtual Bookcase Reviews of 'Building Vrml Worlds':

Reviewer amazon.com wrote:
Building VRML Worlds takes you through the process of designing and constructing VRML worlds for the Web. It addresses artistic and pragmatic concerns, helping you create easily navigable, intuitive, and attractive worlds without busting your user's bandwidth. It provides a well-rounded glimpse into today's VRML tools, including Paragraph's Virtual Home Space Builder, Caligari's Pioneer, and Virtus WalkThrough Pro, as well as Java tools such as DimensionX's Liquid Reality and Kinetix's Hyperwire, VR servers such as Tenet Network's VRServer, and 3D packages such as 3D Studio Max and Strata Studio Pro. A discussion of creating server-side and client-side apps helps non-programmers start thinking about writing CGI and Java scripts to enhance and run their animation. You also get a thorough glossary, and a hybrid CD includes demos of Pioneer, Studio Pro, VRServer, and other VRML-related apps.
Reviewer Rob Slade wrote:
This odd and interesting book distinguishes itself from others on the VRML (Virtual Reality Model Language) shelf by talking about everything *except* how to code VRML. OK, yes, there is a brief overview of VRML itself, but most of the book is concerned with how to use VRML (and how *not* to), authoring tools, resources, and so forth. copyright Robert M. Slade, 1997
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